Build:Team - HA 2 Monk Backline

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The PvXwiki community finds this to be an excellent build.

Through the PvX vetting system, it has reached an overall rating in the range from 4.5 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Contents

This build is designed to keep up Teams in Heroes ascent using Healer's Boon and Restore Condition

[edit] Team Composition

  • 1 Healing Monk Monk/Mesmer
Infuse Health Dwayna's Kiss Patient Spirit Heal Party Draw Conditions Healer's Boon Holy Veil Channeling
  • 1 Protection Monk Monk/Mesmer
Reversal of Fortune Spirit Bond Restore Condition Guardian Shield of Absorption Holy Veil Aura of Stability Channeling


[edit] Healer

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[edit] Equipment

  • Full Runes of Vitae and Survivor Insignias with a Superior Vigor, Minor healing prayers, and Minor Divine Favor.
  • Template, PkZVIkEpnWZcEZYZTMF5IqDsEZYdNMFpJA
  • 1st set: 40/40 Healing Set.
  • 2nd set: Low energy Set
  • 3rd set: Martial Weapon & Shield (shields modded for an assortment of different spikes).
  • 4th set: High Energy Set (+30 energy)

[edit] Usage

  • Maintain Healer's Boon at ALL times.
  • Patient Spirit and Dwayna's Kiss are your primary healing skills.
  • Use Infuse Health to catch spikes or heal very low targets.
  • Use Heal Party for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
  • Use draw conditions on the RC Monk.
  • Use Holy Veil to remove hexes from party members and to prevent counters such as diversion.
  • Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).

[edit] Counters

  • Enchant removal can be a minor problem, but this is not a significant issue as channeling can be used as a cover and Healer's Boon only has a 10 second recharge timer.
  • Standard caster counters, Diversion, Migraine etc.

[edit] Variants

[edit] Protector

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[edit] Equipment

  • +5/-5 energy Spears of Fortitude.
  • +10 armor vs x damage type Shields of Fortitude.
  • 40/40 Protection Wand/Offhand set.
  • 40/20/20% Protection Staff.
  • High Energy set: wand/offhand both +15/-1 energy.

[edit] Usage

  • Protect the infuser and try to Spirit Bond spikes.
  • Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).

[edit] Counters

[edit] Variants

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